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Circular Linked List

#include <stdio.h> #include <stdlib.h> // Structure for a node struct Node { int data; struct Node* next; }; // …

Binary Search Method

#include <stdio.h> #include <stdlib.h> struct node {    int data;    struct node *leftChild, *rightChild; }; str…

DFS And BFS Traversal

#include <stdio.h> #include <stdlib.h> // Define the maximum number of vertices in the graph #define MAX_VERTICE…

BST Operation

#include <stdio.h> #include <stdlib.h> struct node { int data; struct node *leftChild, *rightChild; }; str…

Bit Map Algorithm

#include<stdio.h> #include<conio.h> #include<graphics.h> #include<math.h> int main() {     int x,y,i…

Boundary Fill Algorithm

#include<stdio.h> #include<conio.h> #include<graphics.h> #include<math.h> #include<dos.h> voi…

Bezier Curve

#include<graphics.h> #include<math.h> #include<conio.h> #include<stdio.h> void main() { int x[4],y[…

koch curve

#include<stdio.h> #include<graphics.h> #include<conio.h> #include<math.h> void koch(int x1, int y1, …

Rotation

#include <stdio.h> #include <conio.h> #include <graphics.h> #include <math.h> void DrawRect(int x1,…

Scalling

#include <stdio.h> #include <conio.h> #include <graphics.h> #include <process.h> #include <math.h…

Translation

#include<graphics.h> #include<stdio.h> #include<conio.h> #include<dos.h> int main(){     int gd = DE…

Animation Drawing Ball

#include<conio.h> #include<graphics.h> #include<dos.h> void main() { int i,gd,gm; detectgraph(&gd,&…

Ellipse Algorithm

#include<conio.h> #include<stdio.h> #include<graphics.h> void main() {  int gd=DETECT,gm;  float x,y,xc,yc…

Bresenham Dot Algorithm

#include<stdio.h> #include<conio.h> #include<graphics.h> #include<dos.h> #include<math.h> void…

Bresenham Line Algorithm

#include<stdio.h> #include<conio.h> #include<graphics.h> #include<dos.h> #include<math.h> void…

DDA Dot Algorithm

#include<stdio.h> #include<conio.h> #include<graphics.h> #include<dos.h> #include<math.h> void…

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