Bezier Curve

 #include<graphics.h>

#include<math.h>

#include<conio.h>

#include<stdio.h>

void main()

{

int x[4],y[4],i,n;

double put_x,put_y,t;

int gr=DETECT,gm;

initgraph(&gr,&gm,"C:\\TURBOC3\\BGI");

printf("Enter the number of points: ");

scanf("%d",&n);*/

printf("\n Please enter x and y coordinates ");

for(i=0;i<4;i++)

{

scanf("%d%d",&x[i],&y[i]);

putpixel(x[i],y[i],3);

}

for(t=0.0;t<=1.0;t=t+0.001)

{

put_x = pow(1-t,3)*x[0] + 3*t*pow(1-t,2)*x[1] + 3*t*t*(1-t)*x[2] + pow(t,3)*x[3];

put_y = pow(1-t,3)*y[0] + 3*t*pow(1-t,2)*y[1] + 3*t*t*(1-t)*y[2] + pow(t,3)*y[3];

putpixel(put_x,put_y, WHITE);

}

getch();

closegraph();

}

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