Animation Drawing Ball part2

#include<conio.h>

#include<graphics.h>

#include<dos.h>

void main()

{

int i,gd,gm;

detectgraph(&gd,&gm);

initgraph(&gd,&gm,"C:\\TURBOC3\\BGI");


for(i=1;i<=100;i++)

{

cleardevice();

circle(200+i,200,50);

delay(50);

}


 for(i=100;i>=1;i--)

{

cleardevice();

circle(200+i,200,50);

delay(50);

}

getch();

}

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